Build the auto-battle bar
Four heal slots with health thresholds, a mana slot, four attack spells each gated by how many creatures are in the wave, one stance, and the ammunition your bow actually fires.
Free Tibia-style browser MMORPG
TbxIdle is a Tibia idle game in your browser, inspired by Tibia and OT servers. There is nothing to download and you do not click monsters; you build the auto-pilot that does: which spell, at how many creatures, when to drink, when to walk home. Then you close the tab, and the server keeps playing.
How it plays
Combat is Tibia's, turn for turn: a weapon that swings every two seconds, spells on their own cooldowns and their group's, potions on one shared clock. What you configure is the whole game.
Four heal slots with health thresholds, a mana slot, four attack spells each gated by how many creatures are in the wave, one stance, and the ammunition your bow actually fires.
Every hunt is a real den at 66×66 squares. Your character walks it, pulls the wave you asked for, and comes home when stamina, supplies or capacity run out.
Time away is replayed through the same engine that runs live; experience, loot, deaths and what they cost, reported line by line when you return.
Why it is not another clicker
Damage comes from each spell's own formula, worked out the way an OT server works it out, the area from the game's own tables, and the art and timings from the client's appearance data. Nothing is an authored multiplier.
Every attack in a monster's file is in the game, elements and conditions included. Bestiary resistances are real, so a rotation is a decision instead of a default.
An anonymous order-book market, a shared depot, a mailbox, imbuements, parties of four and an arena where two players stake a pot.
An account, a vocation, a name. The starter gear is handed to you and the first hunt is one click away.